So what else is in the works at the moment…

Posted: August 11, 2011 in Game Design

Well apart from Shadow of the Zombie, I am working on the first full Dead Future Adventure, which takes place nominally on the same ship covered in the Flavour text from Dead Future. I have been redesigning the ship and have currently got this design:

 This is a jump capable deep space explorer with a crew of a couple of hundred, decks will be arranged around the central lift shaft, and gravity plane will be in line with thrust (although the ship will have A.G. from the neutrino jump engines).

This adventure should then lead on to the second adventure on an asteroid mine, for which the maps are mainly done.

Anyway, I have work tomorrow so night all.

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