Posts Tagged ‘Marauders’


Reave-archaic, verb

(1): rob, despoil
(2): to deprive one of
(3): seize, plunder
(4) Archaic: to carry or tear away

Reaver-archaic, noun

(1): One who robs and despoils
(2): A lawless brigand
(3): One who plunders or seizes, usually murdering to do so
-Post Rising, noun
(4): An asshole who murders innocent people and burns down everything they don’t want to deprive other people from having it. Usually found in groups of like-minded assholes who think the world owes them a living.

Asshole-noun

(1) Usually vulgar: anus
(2) Usually vulgar: a stupid, incompetent, or detestable person
(3) Usually vulgar: the worst place
-Post Rising, adjective or noun
(4): A person who lives outside of civilization or society, flaunting and flagrantly violating social agreements, usually by looting, murdering, raping, and kidnapping.
(5): A person who prefers to destroy rather than build, often, taking pride and glee into destroying

Reaver groups are a constant part of the world after the Rising. While some scavenge the ruins for anything they can pull from Mr. Hungry’s grasp, the focus in this book is on the scumbags who roll in, kill everyone, and take what they want. These people act more like locusts than like humans, swooping down on a settlement, killing everyone, often destroying the Haven, grabbing what they want, and then leaving.

Unlike Marauders 1 and Fleshmongers 1 and 2, this book doesn’t really track any one particular group, but rather provides some generic trash for you to label and throw at the PCs. Future Marauders supplements will showcase specific groups, usually broken down by size and professionalism.

Available from RPGNow priced at $8.00

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Well, the students have finally started back and we get back into the daily routine at work, rather than the project driven summer holidays. For those who don’t know I work in I.T. at a UK University, and the last few weeks have been frantic as per usual. But as I said they’re back and things are settling down a little again.

As a result I haven’t been a productive as I would have liked, having got a new set of cover stock art out, and a few other publisher resources ready for release, but I haven’t been entirely idle on other projects. I have started laying out Marauders 2 for YotZ, and continue working on Shadow of the Zombie. Additionally, I am working on a number of Masterplan Modern: series floorplans, some of which will be suitable for a Post Apocalypse version as well, and hopefully one or two will also make potential YotZ Encounters products.

Finally I have started work on what I hope will be a great resource for YotZ and Post Apocalypse players in the D20 Modern setting. One of the things I often find when working with the YotZ setting, is the need for a few survivor NPCs. And by this I mean, not the Fleshmongers, Marauders type of survivors, but general everyday folks who have by wit, skill or luck managed to hang onto their lives despite Mr Hungry trying to take it at every turn. These are the doctors, lawyers, students, builders, electricians, normal people who we all know.

So I thought that a series of products detailing more rational, and normal survivor types at various points in the rising would be a useful resource for me, and therefore possibly for other YotZ GMs as well. Additionally, I will be not only providing a bio, stats and other information on these NPCs but their zombie stats should they die. These zombie stats will be in form of “Zombie Cards”. Index cards of the zombie so if you need half a dozen zombies you can randomly pluck them from a deck and voilà zombies ready to go.

If you have any thoughts on how this product idea could be improved, do feel free to drop us a line.

Finally, I am including 2 more wallpapers from John Picot. Enjoy.

Night All

John

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